v1.11

Changes:

  • Added CalculateTeamMoney system — team rewards now scale properly with player count (bonus/penalty/equal split)

  • Added resolveCompletionItems system — mission completion item drops with weightedPool and perItem modes

  • Added global + per-region missioncompletedItems config with dropMode + chance system to all 4 regions

  • Switched vehicle interaction from AddModelInteraction to AddEntityInteraction (netId-based) — fixes coop sync issues

  • Improved interaction entity caching with netId validation and deterministic sort

Changed Files:

fxmanifest.lua, config/config.lua, server/server.lua, client/main.lua, client/interaction/interactions.lua, client/interaction/interacts.lua

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