Configuration
Your settings survive updates. In 3.0 every value you change is saved by tw-lib in the database (tw_lib_settings). When you install an update, tw-lib writes your values back into the new config file. You never have to back up or merge a config again.
Three Ways to Change a Setting
In game: /twlib → Settings
Pay, XP, money per piece, cooldown, crew size, level rules, reward split, interaction style. Saved values apply when the job restarts: use the Restart button in the menu.
Edit defaults/config.lua
Everything else. Save the file and restart tw-fashion: tw-lib notices your edit and stores it.
Server console: twlib set
Quick changes without opening a file: twlib set tw-fashion Config.MaxPlayersInLobby 3, then restart tw-fashion. Undo with twlib unset tw-fashion Config.MaxPlayersInLobby.
Configuration Files
defaults/config.lua
General settings, lobby, commands, UI colours, workshop tiers & rewards, delivery points, daily missions, market, machines, tutorial videos, levels
defaults/locales/*.lua
Texts in 7 languages
hooks/*.lua
Your own functions (start/end hooks, notifications, closing other UIs)
General
Config.Locale = TwLibLocale or 'en' -- Language: en, tr, de, fr, pt, ru, ar
Config.CurrencyUnit = '$'
Config.ServeName = "TWORST" -- Server name, max 10 characters
Config.MoneyType2 = "bank" -- Reward account: 'bank' or 'cash'
Config.ScriptSound = true -- Job sounds on / offLanguage
Default is English. To change it, run twlib set tw-fashion Config.Locale tr in the server console and restart the job, or change 'en' in the Config.Locale line and restart the job. Both are kept across updates.
Interaction
'default'
Use the choice made once for all Tworst jobs in /twlib → Settings → All jobs (or twlib set tw-lib interaction ox-target)
'drawtext'
Tworst prompt with E
'ox-target' / 'qb-target'
Target eye
'auto'
ox_target if running, else qb-target, else the Tworst prompt
Lobby & Job
The crew size cannot go above 4: the factory has four machines.
Who Can Take the Job
The job rule is checked on the server when a lobby is opened and when an invite is accepted. On frameworks without jobs (standalone, vRP, TMC) everyone can join.
Commands
Interaction Limits
Job Menu Look
The job menu is the shared Tworst job UI inside tw-lib. Fashion's colours and pictures:
Config.DefaultUIPositions sets where the crew list, score, invite and notification boxes sit on screen. Players can also move them in game.
Job Location, Market & Blips
['missionBlips'] holds the blips of the box delivery, the van and the delivery point.
Workshop Tiers & Rewards
All four tiers work in the same factory; a higher tier pays more and needs a higher level.
1
Starter Workshop
0
$5,000
1,000
$100
2
Street Boutique
3
$10,000
2,000
$200
3
City Atelier
5
$15,000
3,000
$300
4
Couture House
8
$20,000
4,000
$400
jobColor in each craft task switches the five colours on or off. "dye" in materialsNeeded means the dye of the ordered colour.
Reward Split
With Config.LetOwnerSplitRewards = true the lobby owner sets each member's share in the lobby menu: the crew's total (the reward per player × the members online at the payout) is shared by those percentages. With false every member gets the same reward.
Mission Completion Items
missioncompletedItems gives extra items at the end of a tier. dropMode = "perItem" rolls each item on its own; "weightedPool" gives one item from the pool. A chance of 100 is always given.
Daily Missions
Market
A purchase that does not fit in the player's inventory gives the money back.
Config.InventoryAccess.allowedItems lists the materials the job reads from the player's inventory for production. Add an item here if you add it to a recipe.
Machines & Factory
Config.MachineCoords holds the four machines and their tables, and Config.Clothes the clothing props of the factory map. Leave both as they are unless you move the factory: they match the props in the stream folder.
Tutorial
Players open it with /openTutorial. Replace a name with your own video link to show your own tutorial.
Levels
Config.RequiredXP holds the XP needed for each of the 70 levels. XP above the requirement carries over to the next level.
Texts
All texts are in defaults/locales/<language>.lua. Edit the file and restart the job: tw-lib keeps your edited texts across updates like any other setting. A text missing in a language falls back to English.
Hooks
Functions cannot be stored in the database, so they live in hooks/. Copy hooks/hooks.example.lua to hooks/my-hooks.lua and edit it there. An update replaces only the example; your file is never touched, and it is loaded after the settings, so it wins.
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