Exports
For developers who want to use tw-lib in their own scripts. Every export works the same on every framework and inventory tw-lib supports.
Server
GetPlayer(src)
The framework's player object, or nil
GetIdentifier(src)
The player's framework identifier
GetName(src)
The character name (the FiveM name on standalone)
GetPlayerJob(src)
{ name, label, grade }, or nil on standalone / vRP
GetPlayerMoney(src, account)
Money in account ('cash' by default)
AddMoney(src, account, amount, reason)
true when paid
RemoveMoney(src, account, amount, reason)
true when taken
addItem(src, item, amount, slot, info)
true when given
removeItem(src, item, amount)
true when taken
HasItem(src, item, amount)
true / false
GetInventory(src)
List of { name, label, amount, metadata, slot }
RegisterUsableItem(item, cb)
Registers a usable item with your inventory or framework
RegisterBridge('inventory', impl)
Connects your own inventory (see Configuration)
IsAdmin(src)
true if the player may open /twlib
local job = exports['tw-lib']:GetPlayerJob(source)
if job and job.name == 'mechanic' then
exports['tw-lib']:AddMoney(source, 'bank', 500, 'my-script bonus')
endClient
GetPlayerJob()
{ name, label, grade }, or nil
IsPlayerLoaded()
true once the character is loaded
GiveVehicleKey(plate, model, vehicle)
Gives keys through the detected key script
RemoveVehicleKey(plate, model, vehicle)
Takes them back
SetVehicleFuel(vehicle, level)
Fills the tank through the detected fuel script (100 by default)
RefreshSkin()
Reloads the player's clothes through the detected clothing script
RegisterBridge(kind, impl)
Connects your own keys, fuel or clothing script
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