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v3.0.0

Version numbers jump to 3.0 so that every Tworst job on tw-lib shares the same major version.

New

  • Runs on tw-lib (free, required). Framework, inventory, vehicle keys, fuel and clothing are detected automatically; Config.Framework, Config.Inventory and Config.SQL are gone.

  • Settings survive updates. Every changed value is saved in the database and written back after an update. Your 1.x config, coordinates and texts are imported once on the first start.

  • In-game admin menu /twlib: live lobbies, money paid, players, and job settings.

  • Reward split: the lobby owner sets each member's share of the money reward.

  • Hooks folder: your own start/end functions, notifications and vehicle removal hook in hooks/, never overwritten by an update.

  • One job at a time across Tworst jobs, with an offer to leave the other job.

  • Leaderboard and tip cards at the start and for each kind of work.

  • Update notice in the server console.

  • New job menu on the shared Tworst UI, with the plumber colours.

  • Interaction choice once for all jobs (Config.InteractionHandler = 'default'), plus qb-target and auto.

  • Job uniform now works with any clothing script, or none, and is on by default: the player's own clothes come back at the end.

  • Crew takeover: a member takes over the running job when the owner drops.

  • Rejoin: a member who drops mid-job comes back into it.

  • Many more supported inventories, key and fuel scripts (see Overview).

Fixed

  • Level-up keeps the XP above the requirement; max-level players get the cooldown too.

  • The cooldown counts every crew member, not only the owner.

  • A start refused by the start hook says "wrong job", not "cooldown".

  • The pipe counter no longer races between players; minigames unlock on a reset.

  • Pipe and valve prompts only show within 3 m of their target.

  • The whole crew sees the same world; the player who builds it keeps it until they leave.

  • The van can be used by crew members who are out of range; the driver hands it in with the prompt card.

  • A member who drops or leaves lets go of the pipe or minigame they had open; a member leaving keeps the crew's vehicles and props.

  • The vans stay when their driver drops.

  • An accepted invite opens the menu camera only once the server has taken the player in; an unanswered invite no longer keeps a key thread running; declining an invite clears it on the server.

  • The invite box sits top right, as in the other jobs.

  • /jobleaveplumber outside a lobby does nothing instead of throwing an error.

  • The switch minigame's texts and blip names come from the locales; Turkish texts fixed.

  • Security: many more server-side checks on job actions and rewards.

Removed

  • config/ and locales/ folders → now defaults/.

  • mysql-async / ghmattimysql support → oxmysql only.

  • PolyZone requirement.

Update

Copy the new tw-plumber over the old folder, install tw-lib, add ensure tw-lib before the job. See Installation → Updating from 1.x.

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