v3.0.0
New
Runs on tw-lib (free, required). Framework, inventory, vehicle keys, fuel and clothing are detected automatically;
Config.Framework,Config.InventoryandConfig.SQLare gone.Settings survive updates. Every changed value is saved in the database and written back after an update. Your 1.x config, coordinates and texts are imported once on the first start.
In-game admin menu
/twlib: live lobbies, money paid, players, and job settings.Reward split: the lobby owner sets each member's share of the money reward.
Hooks folder: your own start/end functions, notifications and vehicle removal hook in
hooks/, never overwritten by an update.One job at a time across Tworst jobs, with an offer to leave the other job.
Leaderboard and tip cards at the start and for each kind of work.
Update notice in the server console.
New job menu on the shared Tworst UI, with the plumber colours.
Interaction choice once for all jobs (
Config.InteractionHandler = 'default'), plusqb-targetandauto.Job uniform now works with any clothing script, or none, and is on by default: the player's own clothes come back at the end.
Crew takeover: a member takes over the running job when the owner drops.
Rejoin: a member who drops mid-job comes back into it.
Many more supported inventories, key and fuel scripts (see Overview).
Fixed
Level-up keeps the XP above the requirement; max-level players get the cooldown too.
The cooldown counts every crew member, not only the owner.
A start refused by the start hook says "wrong job", not "cooldown".
The pipe counter no longer races between players; minigames unlock on a reset.
Pipe and valve prompts only show within 3 m of their target.
The whole crew sees the same world; the player who builds it keeps it until they leave.
The van can be used by crew members who are out of range; the driver hands it in with the prompt card.
A member who drops or leaves lets go of the pipe or minigame they had open; a member leaving keeps the crew's vehicles and props.
The vans stay when their driver drops.
An accepted invite opens the menu camera only once the server has taken the player in; an unanswered invite no longer keeps a key thread running; declining an invite clears it on the server.
The invite box sits top right, as in the other jobs.
/jobleaveplumberoutside a lobby does nothing instead of throwing an error.The switch minigame's texts and blip names come from the locales; Turkish texts fixed.
Security: many more server-side checks on job actions and rewards.
Removed
config/andlocales/folders → nowdefaults/.mysql-async / ghmattimysql support → oxmysql only.
PolyZone requirement.
Update
Copy the new tw-plumber over the old folder, install tw-lib, add ensure tw-lib before the job. See Installation → Updating from 1.x.
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