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# v1.3.5

## Fixed

* **Cooldown bypass** — players could spam Continue forever and never trigger the job cooldown → Continue now capped per job, then cooldown kicks in.
* **Harvest progress bar** (Farmer / Fruitpicker / Hunting) stuck at a tiny % (3 boxes showed 15%) → now uses a realistic, configurable target.
* **Scrapyard wrecks duplicating** when the owner drove away → spawns no longer re-create on descope.
* **Trucker / Taxi** not giving vehicle keys on some keysystems (cd\_garage, Renewed, tgiann…) → now works with every supported keysystem.
* **Warehouse** "Box already taken" spam on foot → cargo is now fully forklift-based.
* **Store Discount perk** giving near-free prices instead of 5–15% off → corrected.

## Improved

* Job Center lobby slots now follow `Config.Lobby.maxPlayers` (set to 1 = solo-only).
* Negotiator perk enabled by default.
* Added an **anticheat whitelist file** — full spawn list for easy whitelisting.

## Changed Files

* `shared/config_settings.lua`
* `server/server.lua`
* `client/main.lua`
* `locales/en.json`
* `shared/jobs/farmer.lua` • `fruitpicker.lua` • `hunting.lua`
* `client/jobs/farmer.lua` • `fruitpicker.lua` • `hunting.lua` • `warehouse.lua`
* `client/components/collectables.lua` • `vehicle.lua`
* `server/jobs/warehouse.lua`
* `html/js/app.js` • `html/dist/` (rebuilt NUI bundle + index.html)
* `ANTICHEAT_WHITELIST.md` (new)
