> For the complete documentation index, see [llms.txt](https://docs.tworst.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.tworst.com/scripts/lite-jobs-pack/changelog/v1.2.0.md).

# v1.2.0

## New Feature: Step Rewards

* **Phase-based item rewards** on each job action (`onBreak`, `onPickup`, `onClean`, `onDeliver`, etc.)
* Each phase has its own item pool — different items for different actions
* Configurable per job via `stepRewards` in `shared/jobs/*.lua`
* **20 jobs supported** (fishing, taxi, diving, treasurehunter excluded)

## Fixes

* Completion items (`missioncompletedItems`) now given on **Continue** — previously only on End Job
* Cardetailer polish stain counter no longer leaks across rounds
* Job Editor no longer silently fails when DevMode is off — shows warning
* Job Editor camera thread no longer blocks ESC/pause menu

## Hunting Security

* Weapon duplication exploit patched (drop + reclaim after job end blocked)
* Lobby-wide weapon pickup sweep with 30s post-cleanup grace window
* PvP friendly fire now properly blocked (players + vehicles)
* Out-of-area firing disabled during grace window

## Improvements

* Default avatar URL configurable via `Config.ExampleProfilePicture`
* Trucker payment supports **flat mode** alongside distance-based
* Hardcoded avatar URLs replaced with CSS variable

## Locales

* Job Editor `devModeRequired` / `devModeHint` added to all 10 languages

## Changed Files

* **Server:** `endjob_manager`, `generic_session_manager`, `collectable_callbacks`, `harvest_job_server`, `decal_job_server`, `repair_job_server`, `server.lua` + 14 job files
* **Client:** `hunting.lua`, `job_editor.lua`
* **Config:** 20 job definitions (`shared/jobs/*.lua`), `fxmanifest.lua`
* **NUI:** `app.js`, `main.css`, `index.html`
* **Locales:** en, tr, de, es, fr, hu, ja, nl, pt, ru


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