v1.1.0
Fixes & Improvements
Fruit Picker scale items no longer disappear on streaming round-trip
Trunk boxes re-attach automatically if vehicle streams out
Box pickup E-spam no longer pops multiple boxes at once
Scale DUI total now matches inventory payout exactly
Hand-held fruit + particle FX cleaned up on job cancel/disconnect
AFK / long-idle crash fix (adaptive sleep + nearest-target cache)
Ghost empty box on full-trunk pickup blocked
Scale orphan produce cleanup when crate is missing
New
Server-wide tree cooldown (configurable per job)
Depleted trees stay visible with "refreshes in X min" feedback
Payment debug logger —
Config.DebugPaymentfor per-stage payout breakdownTrunk always shows full 3 empty-box visuals
Fruit Picker Tuning
Fruits per tree: 3 → 5
Box capacity: 15 → 16
Tree global cooldown: 15 min (default)
Changed Files
Client:
components/{harvest_job, processing_system, box}.lua,jobs/fruitpicker.luaServer:
components/{harvest_job_server, job_utils, quest_manager, global_events_manager}.lua,jobs/fruitpicker.lua,lobby.lua,server.lua,utility.luaShared:
config_settings.lua,jobs/fruitpicker.luaLocales:
en.json,tr.json
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