v1.0.4

Fixes

  • Farmer/Fruitpicker: Fixed scale NPC target not appearing

  • Hunting: Fixed daily/weekly quest counters not progressing

  • 4K UI flicker fixed across Job Center, Leaderboard, Admin Panel, and menus

  • Admin panel popup z-index issue fixed ("Unsaved changes" now appears correctly)

  • Cash/Bank bug fixed — Config.MoneyAccount now applies correctly to all payments

  • Scuba invincibility exploit fixed (no longer invincible on land)

  • Treasurehunter: Drowning timer now resets properly after removing scuba gear

  • Lobby level check improved — low-level players no longer forced into high-level zones

  • Window Cleaner: UI counter not updating on mid-job join fixed

  • Powerlines: Progress issues, minigame sensitivity, and lock timeout fixed

  • Mark the Job: Button clarified → renamed to "Mark Location" + notification added

  • UI Move Mode: Cursor disappearing on close fixed

  • Dog Walking: Progress stuck before return phase fixed

  • Tire Technician: State lock when taking tires out of order fixed

  • Mining / Scrapyard / Lumberjack: LMB attack bug after job fixed

  • Processing + Map: ESC not closing map during carrier interaction fixed

New Features

  • blockStartIfTooLow — prevents job start if a member is underleveled

  • enforcement = "block" — invalid route selections are blocked instead of clamped

Changed Files

  • Client: main.lua, harvest_job.lua, windowscleaner.lua, powerlines.lua, dogwalking.lua, tiretechnician.lua, diving.lua, treasurehunter.lua, components/*

  • Server: hunting.lua, fishing.lua, diving.lua, newspaper.lua, landscaping.lua, components/*

  • UI: index.html, main.css, gamerender.js, powerlines-minigame.js

  • Config: shared/config_settings.lua

  • Locales: updated across all languages

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