v3.0.0
New
Runs on tw-lib (free, required). Framework, inventory, vehicle keys, fuel and clothing are detected automatically;
Config.Framework,Config.InventoryandConfig.SQLare gone.Settings survive updates. Every changed value is saved in the database and written back after an update. Your 2.x config, coordinates and texts are imported once on the first start.
In-game admin menu
/twlib: live lobbies, money paid, players, and job settings.Reward split: the lobby owner sets each member's share of the money reward.
Hooks folder: your own start/end functions, notifications and prompts in
hooks/, never overwritten by an update.One job at a time across Tworst jobs, with an offer to leave the other job.
Leaderboard and hint cards on the job prompts.
Update notice in the server console.
New job menu on the shared Tworst UI, with the electrician colours.
Interaction choice once for all jobs (
Config.InteractionHandler = 'default'), plusqb-targetandauto.Job uniform now works with any clothing script, or none, and is on by default: the player's own clothes come back at the end.
Cable game shuffles the socket colours every game.
Crew takeover: a member takes over the running job when the owner drops.
Rejoin: a member who drops mid-job comes back into it.
Many more supported inventories, key and fuel scripts (see Overview).
Fixed
Level-up keeps the XP above the requirement.
A bonus point is given at most once per player every 2 seconds.
A start refused by the start hook says "wrong job", not "cooldown".
The cooldown counts every crew member, and max-level players get it too.
The transformer and panel minigames always answer, so no minigame gets stuck.
One lock per transformer; the payout happens once, for the owner's crew only.
Electrician work is counted once, at the work spot.
The delivery point is the region's, and only the online crew is paid.
The welding cover opens again, and the cable game is centred on screen.
The truck delivery prompt uses the prompt card (
[E]).Ladders and lifts belong to their crew: only members of the running job can build, move or remove them.
A member who drops or leaves lets go of what they held; a member leaving keeps the crew's trucks and props.
The trucks stay when their driver drops.
An accepted invite opens the menu camera only once the server has taken the player in.
/jobleaveelectricianoutside a lobby does nothing instead of throwing an error.Leaving a lobby clears the task list.
Missing texts added in every language; Turkish wording fixed.
Security: payout, tasks and vehicle come from the config, not the player's client, plus many more server-side checks.
Removed
config/andlocales/folders → nowdefaults/.mysql-async / ghmattimysql support → oxmysql only.
PolyZone requirement.
Update
Copy the new tw-electrician over the old folder, install tw-lib, add ensure tw-lib before the job. See Installation → Updating from 2.x.
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