v1.6.7
Last updated
Changes:
Fixed /deletegear command not properly removing scuba tank and mask from world — replaced with force detach implementation
Added entity existence checks (DoesEntityExist) before deletion to prevent null reference errors
Enhanced scuba gear cleanup with sequential deletion and wait intervals for reliable entity removal across all players
Fixed number formatting displaying incorrect values for large amounts by adding Math.round() rounding
Improved oxygen system stability with proper tank cleanup on oxygen depletion
Added success notification when scuba gear is removed
Fixed UI responsive issues across different screen resolutions
Changed Files:
client/main.lua • html/js/app.js • html/main.css
Last updated

