# v1.6.7

**Changes:**

* Fixed `/deletegear` command not properly removing scuba tank and mask from world — replaced with force detach implementation
* Added entity existence checks (DoesEntityExist) before deletion to prevent null reference errors
* Enhanced scuba gear cleanup with sequential deletion and wait intervals for reliable entity removal across all players
* Fixed number formatting displaying incorrect values for large amounts by adding Math.round() rounding
* Improved oxygen system stability with proper tank cleanup on oxygen depletion
* Added success notification when scuba gear is removed
* Fixed UI responsive issues across different screen resolutions

**Changed Files:**

`client/main.lua` • `html/js/app.js` • `html/main.css`
