Multiplayer Builder Job
Overview
tw-builderjob is a full-scale construction job for FiveM. Work a real building site with your crew — operate a mobile crane, a concrete pump, a tower crane and an excavator, carry material by hand, rig loads with slings, and finish 12 different construction regions, each with its own mechanics.
Multiplayer Support: Up to 4 players can share a lobby, split the reward, and work the same site together with fully synced machines.
Regions (12)
Each region is an independent mini-job with its own flow, machines and rewards.
1
El Burro Heights
Frame & Concrete
Build the frame, then pour concrete with the pump
2
Tower Crane — Main
Tower Crane
Lift stone from the cabin with the tower crane
3
Tower Crane — Site 2
Tower Crane
Larger tower crane site, longer lifts
4
Pipe Yard
Crane Work
Sling and place pipe sections with the mobile crane
5
Panel Façade
Hand Carry
Carry and mount façade panels by hand
6
Water Facility
Pump & Crane
Combined concrete pour and crane placement
7
Water Facility 2
Crane Work
Second facility stage, crane-led
8
Sidewalk Repair
Excavator & Haul
Dig with the excavator and haul the dirt away
9
Lumber Stacking
Hand Carry
Stack lumber by hand into the given pattern
10
Plank Decking
Hand Carry
Lay plank decking across the structure
11
Wall & Roof Assembly
Hand & Crane
Mixed job — hand work plus crane lifts
12
Crane Haul
Haulage
Move heavy loads across the site
Machines
All machines ship with the script as custom vehicles in tw-builder-vehicles — nothing is a re-used base-game model, so they do not clash with anything already on your server.
Mobile Crane
Slew, main boom, telescope, knuckle boom, winch, slow-precision mode, camera views
Concrete Pump
Boom + package + tip sections, outriggers, hopper lid, live pouring
Tower Crane
Static site crane — cabin operation, slew, trolley, hook, cabin camera
Excavator
Dig and load dirt
Support vehicles
Mixer, haulers and tippers for material transport
All machines are network-synced — your crew sees the boom, rope, hook and load move in real time. Machines can be run from the cabin or with a remote control.
Features
Core
12 construction regions with genuinely different mechanics
Multiplayer lobbies (up to 4) with owner-assigned reward split
Realistic machine controls — crane, pump, tower crane, excavator
Sling & rigging system with hook grab/release
Hand-carry system — pick up, carry and place material
Hologram placement guides so players see exactly where a piece goes
70-level XP progression
Systems
Training mode — a practice field to learn the crane, pump and tower crane before working
Vehicle rental — rent from the company lot or a rental clerk NPC, with vehicle photos, a deposit, damage penalty and hand-back on finish
Daily missions (4 rotating tasks)
Leaderboard — top earners and most jobs completed
Region stats and job history
Reconnection system — rejoin your lobby after a disconnect
Discord webhook logging — job start/finish, lobby events, rewards, security
Admin panel (
/builderadmin) — live lobbies, players, region usage, event log, force-end and site resetAmbient control — traffic and pedestrians suppressed inside a site
Sync quality menu — per-player visual/performance toggles with an FPS-based Auto mode
In-game site & zone builder (
/tw_bp) — place new build sites without touching coordinatesMovable HUD — players reposition the UI from Settings
Requirements
ox_lib
✅ Yes
Hard dependency
oxmysql
✅ Yes
Hard dependency — tables are created automatically
Framework
✅ Yes
QBCore, QBox, ESX, vRP, TMC, or Standalone
Supported Systems
Frameworks
Auto-detect
'auto' (default)
QBCore
'qb'
QBox
'qbox'
Old QBCore
'oldqb'
ESX Legacy
'esx'
Old ESX
'oldesx'
vRP / vRP2
'vrp' / 'vrp2'
TMC
'tmc'
Standalone
'standalone'
Inventories
Auto-detect
'auto' (default)
QBCore Inventory
'qb_inventory'
ESX Inventory
'esx_inventory'
ox_inventory
'ox_inventory'
codem-inventory
'codem-inventory'
qs-inventory
'qs_inventory'
tgiann-inventory
'tgiann-inventory'
Interaction
One setting decides how players are prompted — Config.InteractionStyle in config/config.lua:
'badge'
Our world-space badge with an icon — default
'text'
Plain 3D text, no badge
'oxlib'
ox_lib TextUI in the screen corner
'ox-target'
Hands interaction over to ox_target
'qb-target'
Hands interaction over to qb-target
'auto'
Uses ox_target / qb-target if installed, else 'badge'
Framework, inventory and vehicle keys auto-detect. Leave them on auto and the script reads whatever is running on your server. Set a value by hand only to override.
Languages
14 languages included: English, Türkçe, Deutsch, Español, Français, Magyar, 日本語, Nederlands, Português, Română, Русский, Svenska, Slovenščina, 中文.
The language menu is built from the locales/ folder — drop your own <code>.lua in there and it appears by itself, no code change needed.
Preview
Quick Links
Purchase
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