v1.08
Security & Fixes
Server-side lobby validation on all server events
FinishJobevent blocked from client-side triggerLeaveVehiclepayout requires 25m delivery point proximityCross-lobby event manipulation prevented
Mission table writes restricted to whitelisted keys
Vehicle spawn failure now rolls back
activeArea+ spawned entities
Performance
Server resmon optimized — embedded interaction system removed
State bag replication + broadcast loop eliminated
Boot-time
SELECT *replaced with per-player lazy loadDiscord avatar negative cache +
bot_TokenguardplayerJobDatamemory leak fixed onplayerDroppedGetNetworkObjectwarning spam fixed
Interaction System
Refactored to TargetSystem component (
ox_target/qb-target/drawtext)New NUI-based DrawText UI with multi-card support
Label deduplication on nearby entities
Slide-in/out animation with anti-flicker debounce
Changed Files
client/main.luaclient/utility.luaclient/components/target_system.luaclient/interaction/interactions.luaclient/interaction/interacts.luaclient/interaction/raycast.luaclient/interaction/textures.luaclient/interaction/entities.luaclient/interaction/utils.luaserver/server.luaserver/mission.luaserver/editable.luaconfig/config.luafxmanifest.luahtml/index.htmlhtml/js/app.jshtml/main.css
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