For the complete documentation index, see llms.txt. This page is also available as Markdown.

v1.4.6

New

  • Live framework job sync + SetPlayerSelectedJob export.

  • Fishing — water distance now configurable.

Fixed

  • Taxi — stuck customer blip after cancel.

  • Hunting — weapon lost on Continue / kept after disconnect, "still alive" dead animals.

  • Warehouse — NPC truck not delivering in coop (no payment).

  • Powerlines / Tire Technician — tasks visible to only one player.

  • Cleanup — second player can't throw bags into the truck.

  • Car Detailer — stacked car spawns, missing dirt.

Performance

  • Big server-side CPU reduction on ESX.

Changed Files

  • shared/ → config, config_functions, jobs/fishing

  • client/main.lua, client/components/ → repair_job, truck_driver

  • client/jobs/ → taxi, hunting, warehouse, cleanup, cardetailer, fishing

  • server/ → utility, server, lobby

  • server/components/ → repair_job_server, endjob_manager

  • server/jobs/ → taxi, hunting, warehouse, cardetailer

  • locales/*.json

Last updated