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Loading feedback — "Item loaded! (slot x/max)" notifications while filling the trunk (all 12 languages).
Full-trunk pickups could destroy the carried item and permanently desync trunk slots (Miner, Lumberjack, Scrapyard, Delivery).
Trunk capacity check was reading the wrong job's state — it now works correctly for every collectable job.
Diving — zone blips no longer disappear from the minimap (distant areas stay visible).
client/components/ → collect_interaction, job_base, job_lifecycle
client/jobs/ → delivery, miner, lumberjack, diving
locales/*.json
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