For the complete documentation index, see llms.txt. This page is also available as Markdown.

v1.4.3

New

  • Fishing — per-zone fish chances. Each zone's fishTypes now takes a weight map ({ tuna = 40, shark = 5 }), 0 = never bites there. Old list format still works.

  • Forklift — permanent exit NPC in the underground depot. No active job → teleports you back up top (escape hatch after a restart).

  • Invite gate — owner can now block inviting players who don't meet the job's required/max hours (before it only checked at job start).

Fixed

  • Taxi — cab flagged as stolen with no keys. Ped no longer warps in before keys are granted.

  • Harvest — box pickup wouldn't continue; target stuck on 0/full. Progress bar now fills against boxes loaded per round, always reaches 100%.

  • Fruit picker — earnings % bug.

  • Metal detector — dig/shovel sound not playing.

  • Miner — full trunk now blocks pickup (ore can't drop, was getting destroyed).

Updated in all 11 languages.

Config (main files — DON'T replace, just copy these keys in)

  • shared/config.luacheckOnInvite = true (enforce hour/level req on invite)

  • shared/jobs/fishing.lua → per-zone fishTypes weight map

  • shared/jobs/forklift.luateleportOut (no-job exit coords)

  • shared/jobs/fruitpicker.luarefillEmptyBoxOnLoad = false (1:1 empty-box swap on truck load)

Changed Files

  • client/components/break.luaclient/components/harvest_job.lua

  • client/jobs/forklift.luaclient/jobs/fruitpicker.luaclient/jobs/metaldetector.luaclient/jobs/taxi.lua

  • server/jobs/fishing.luaserver/lobby.lua

  • fxmanifest.lualocales/*.json

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