> For the complete documentation index, see [llms.txt](https://docs.tworst.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.tworst.com/getting-started-installation/scripts/lite-jobs-pack/changelog/v1.4.1.md).

# v1.4.1

## New Jobs

* **Gruppe 6** — Armored money transport (coop)
* **Metal Detector** — Beach & ground treasure hunting
* **Taxi** — Fare system completed (solo)

## New

* External level system support (`Config.ExternalLevelResolver`)
* Metal detector tool tiers
* Admin: apply HUD layout as server default
* New events for external HUD & battlepass integrations

## Fixed

* Level-locked jobs could still be started
* Double E-press duplicated pickups (Scrapyard, Lumberjack, Miner)
* Teleport to 0,0,0 on some interactions
* Custom trunk offset ignored
* Hunting weight, Tiretechnician panel steps, Newspaper time window
* Cardetailer & Metal Detector minor fixes
* Solo jobs: invite failed with no warning

Added to all 11 languages.

## Changed Files

* `client/jobs/*` • `server/jobs/*` • `shared/jobs/*`
* `client/components/*` • `server/components/*`
* `client/main.lua` • `server/server.lua` • `server/lobby.lua` • `server/admin.lua` • `server/xp.lua`
* `shared/config.lua` • `shared/config_settings.lua`
* `locales/*.json` • `html/*`

## Asset / Stream Files

* Asset/stream resource files were also updated in this release. Make sure to **replace your existing stream resource** with the new one — the new jobs need it.

{% hint style="warning" %}
**Important:** Don't forget to update the stream/asset resource alongside the main script — both are required for the new jobs to work.
{% endhint %}
