> For the complete documentation index, see [llms.txt](https://docs.tworst.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.tworst.com/getting-started-installation/scripts/lite-jobs-pack/changelog/v1.3.8.md).

# v1.3.8

## Fixed

* **Farmer** — harvest balls only registered in first-person → anchored to chest height, now clickable in any camera mode.
* **Vehicle keys (qbx\_vehiclekeys)** — starting/ending a job granted or wiped keys for ALL of the player's vehicles (personal car included) → now keys only the job vehicle.
* **Hunting** — job weapon stashed in the vehicle trunk before ending the job survived cleanup and stayed usable → weapon is now bound to your inventory (can't be moved to a trunk/stash/ground or given away) and is properly removed on job end. (ox\_inventory)
* **Hunting** — on ox\_target/qb-target the "load animal" / "take from trunk" / clothes-change prompts disappeared after the first job → targets now re-register on every hunt.

## Improved

* **Hunting** — out-of-area "too far" auto-cancel is now configurable per server (`runtime.abandonment` in `shared/jobs/hunting.lua`); adjust the distances or set `enabled = false` for island setups like Cayo Perico.

## Changed Files

* `client/components/break.lua`
* `client/jobs/hunting.lua`
* `server/jobs/hunting.lua`
* `server/server.lua`
* `shared/config.lua`
* `shared/jobs/hunting.lua`
* `fxmanifest.lua`
