For the complete documentation index, see llms.txt. This page is also available as Markdown.

v1.3.5

Fixed

  • Cooldown bypass — players could spam Continue forever and never trigger the job cooldown → Continue now capped per job, then cooldown kicks in.

  • Harvest progress bar (Farmer / Fruitpicker / Hunting) stuck at a tiny % (3 boxes showed 15%) → now uses a realistic, configurable target.

  • Scrapyard wrecks duplicating when the owner drove away → spawns no longer re-create on descope.

  • Trucker / Taxi not giving vehicle keys on some keysystems (cd_garage, Renewed, tgiann…) → now works with every supported keysystem.

  • Warehouse "Box already taken" spam on foot → cargo is now fully forklift-based.

  • Store Discount perk giving near-free prices instead of 5–15% off → corrected.

Improved

  • Job Center lobby slots now follow Config.Lobby.maxPlayers (set to 1 = solo-only).

  • Negotiator perk enabled by default.

  • Added an anticheat whitelist file — full spawn list for easy whitelisting.

Changed Files

  • shared/config_settings.lua

  • server/server.lua

  • client/main.lua

  • locales/en.json

  • shared/jobs/farmer.luafruitpicker.luahunting.lua

  • client/jobs/farmer.luafruitpicker.luahunting.luawarehouse.lua

  • client/components/collectables.luavehicle.lua

  • server/jobs/warehouse.lua

  • html/js/app.jshtml/dist/ (rebuilt NUI bundle + index.html)

  • ANTICHEAT_WHITELIST.md (new)

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