v1.3.1
Fixed
Scrapyard: players could break random traffic cars and other players' job trucks (only visible on the breaker's screen) — breaking now only targets real scrap wrecks.
Scrapyard: after Continue (2nd round), freshly broken scraps couldn't be picked up ("already taken") — the server now resets round state on respawn.
Scrapyard: the progress/task bar got stuck around 70% and never reached 100% — progress now tracks the round's actual scrap yield.
Job vehicles: keys were sometimes not granted and the truck stayed unlocked — key handout now waits for the vehicle to stream in and is guarded against entity-based keymods (qs/cd/tgiann).
Trucker: delivery is now measured from the TRAILER (not the cab), the zone turns green exactly when delivery is allowed, and delivery is validated server-side.
Car Detailer & Power Wash: NPCs and police no longer panic or flee when you hold the pressure washer.
Job Center: the NPC could go permanently missing until a restart — it's now self-healing (respawns in range, despawns when far).
Changed Files
fxmanifest.luaclient/components/job_lifecycle.luaclient/jobs/scrapyard.luaclient/jobs/cardetailer.luaclient/jobs/powerwash.luaclient/jobs/trucker.luaclient/main.luaserver/components/collectable_callbacks.luaserver/jobs/trucker.luashared/config.luashared/jobs/trucker.lualocales/*.json(all 11 languages)
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