# v1.0.8

## Fixes & Improvements

* Reward cooldown no longer drops sub-payments
* Cardetailer "Keep Going" pay loss fixed (coop split + multipliers now applied)
* Cardetailer round restart is lobby-aware (owner-only, broadcast to members)
* Hunting carcass double-count race fixed
* Weapon lock no longer disables job tools (pressure wand, newspaper, hunting rifles)
* Harvest trunk-box late-spawn fallback (farmer/fruitpicker/lumberjack/miner/scrapyard)
* XP + Perk saves unified onto single debounced query
* Perk cleanup leak fixed on `playerDropped` / resource stop

## New

* **Job vehicle respawn recovery** — opt-in fallback for OneSync-culled vehicles (`Config.VehicleRecovery.enabled`)

## Changed Files

* **Client:** `components/{vehicle, harvest_job, weapon_lock}.lua`, `jobs/{cardetailer, hunting}.lua`
* **Server:** `components/{vehicle_manager, job_utils}.lua`, `jobs/cardetailer.lua`, `xp.lua`
* **Shared:** `config.lua`, `components/perk_manager.lua`


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