# v1.0.7

## Fixes & Improvements

* "Keep Going" button no longer wipes accumulated pay on `onJobEnd` jobs (farmer, fruitpicker, hunting, cleaner, cardetailer, powerlines, powerwash, windowscleaner, tiretechnician)
* Late-join scale sync fixed for farmer/fruitpicker — incoming players now see existing scale boxes (model, count, value)
* Late-join scale sync fixed for miner/scrapyard/lumberjack — incoming players now see ore models on scale (previously weight-only)
* `continueReset` now properly resets `totalItemsOnScale` and `scaleBoxes` on farmer/fruitpicker
* `RegisterUsableItem` ox\_inventory crash fixed — runtime resource check overrides `Config.Inventory` mismatch (prevents double-registration via qb/qbx bridge when customer leaves default config)

## Changed Files

* **Server:** `utility.lua`, `components/{harvest_job_server, decal_job_server, repair_job_server}.lua`, `jobs/{farmer, fruitpicker, hunting, lumberjack, miner, scrapyard}.lua`


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