# v1.0.4

## Fixes

* Farmer/Fruitpicker: Fixed scale NPC target not appearing
* Hunting: Fixed daily/weekly quest counters not progressing
* 4K UI flicker fixed across Job Center, Leaderboard, Admin Panel, and menus
* Admin panel popup z-index issue fixed ("Unsaved changes" now appears correctly)
* Cash/Bank bug fixed — `Config.MoneyAccount` now applies correctly to all payments
* Scuba invincibility exploit fixed (no longer invincible on land)
* Treasurehunter: Drowning timer now resets properly after removing scuba gear
* Lobby level check improved — low-level players no longer forced into high-level zones
* Window Cleaner: UI counter not updating on mid-job join fixed
* Powerlines: Progress issues, minigame sensitivity, and lock timeout fixed
* Mark the Job: Button clarified → renamed to "Mark Location" + notification added
* UI Move Mode: Cursor disappearing on close fixed
* Dog Walking: Progress stuck before return phase fixed
* Tire Technician: State lock when taking tires out of order fixed
* Mining / Scrapyard / Lumberjack: LMB attack bug after job fixed
* Processing + Map: ESC not closing map during carrier interaction fixed

## New Features

* `blockStartIfTooLow` — prevents job start if a member is underleveled
* `enforcement = "block"` — invalid route selections are blocked instead of clamped

## Changed Files

* **Client:** `main.lua`, `harvest_job.lua`, `windowscleaner.lua`, `powerlines.lua`, `dogwalking.lua`, `tiretechnician.lua`, `diving.lua`, `treasurehunter.lua`, `components/*`
* **Server:** `hunting.lua`, `fishing.lua`, `diving.lua`, `newspaper.lua`, `landscaping.lua`, `components/*`
* **UI:** `index.html`, `main.css`, `gamerender.js`, `powerlines-minigame.js`
* **Config:** `shared/config_settings.lua`
* **Locales:** updated across all languages


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