Configuration
Complete configuration reference for the Multiplayer Fashion & Print Job.
Configuration Files
The script uses multiple configuration files located in the config/ folder:
config.lua
Main configuration (framework, settings, rewards)
coordinate.lua
Location coordinates for all job areas
GetCore.lua
Framework detection (usually don't modify)
Basic Settings
Framework & Core
-- Framework Selection
-- Options: 'qb', 'oldqb', 'esx', 'oldesx', 'vrp', 'vrp2', 'standalone'
Config.Framework = 'qb'
-- Language (Available: 'en', 'tr', 'de', 'fr', 'pt', 'ru', 'ar')
Config.Locale = 'en'
-- Currency Display
Config.CurrencyUnit = '$' -- Options: '$', '€', '₺'
-- Database Resource
Config.SQL = "oxmysql" -- Options: 'oxmysql', 'mysql-async', 'ghmattimysql'Inventory Settings
Interaction Settings
Server & Display Settings
Job Settings
Factory Settings
Commands
Location Settings
Vehicle Settings
The script auto-detects your vehicle key system:
qb-vehiclekeys
qbx-vehiclekeys
qs-vehiclekeys
wasabi-carlock
cd_garage
Renewed-Vehiclekeys
Clothing System
Debug Settings
Production Servers: Always set Config.Debug = false and Config.DebugCommands = false for better performance!
Market Items Configuration
Configure items available in the market:
Available Colors
Region & Rewards
Configure work regions and their rewards:
Task Configuration
Configure tasks per region:
Delivery Bonuses
Configure per-item delivery bonuses:
Level System
Configure XP required for each level (up to level 70):
Reconnection System
Configure player reconnection settings:
UI Positions
Customize UI element positions:
Need Help?
Last updated

