v1.0.1
Full replacement update. Delete the old version and install the new one — 259 files changed. The streamed assets were reorganized too, so replace the tw-builder-stream files as well.
⚠ Before Updating
Two config options were renamed:
Config.MoneyType
Config.CurrencySymbol
Config.MoneyType2
Config.MoneyAccount
Back up your config/ folder before updating, then reapply your settings using the new option names. The old names no longer do anything.
⚠ Anti-Cheat Users
Some anti-cheats delete the custom construction props the script uses. In-game this shows up as:
The tool cannot be placedThis was reported with HUNK-AC.
A ready whitelist with 251 model hashes ships in the package:
docs/HUNK_AC_WHITELIST.txtAdd these models to your anti-cheat's allowed props list, or disable its prop whitelist check.
New
Region Stream Management
Streamed assets are now separated by region. You can remove a region completely by:
Setting
enabled = falseinconfig/data/regions.luaDeleting that region's folder from
tw-builder-stream
Disabled regions no longer spawn any props, cranes or scenery, and do not appear in the job menu. Each region folder ships a README explaining its contents.
Shared folders — _shared and _machines — must not be deleted.
MLO / Map Conflict Support
Each region now has its own map/ folder containing only our GTA map edits.
If your MLO conflicts with one of our locations, delete only that region's map/ folder. The job keeps working and the original GTA terrain is restored.
Other Additions
/tw_bpcan disable individual construction sitesCrews can be assigned to random available sites
/tw_bpwarns about zone conflicts before savingAdded
Config.RequiredJobAdmin panel now supports ACE permissions
Missing props and vehicles are detected at startup
Idle CPU usage reduced from ~0.03 ms to ~0.01 ms
Fixed
Concrete Pump
Trucks getting stuck on sloped terrain
Boom movement preventing a proper pouring position
Mixer hologram flickering and incorrect visibility
Mixer hologram remaining after the concrete phase
Hopper filling without a mixer behind the pump
Jobs
R6 tower crane stones now correctly count toward progress
R6 stone errors now show E1–E9 diagnostic codes
Incorrect crane timing and hints in R6
Added vehicle return instructions after completing R6
R4 misplaced pipes can no longer make the job impossible
R8 excavator spawning with incorrect appearance
R12 wrong-truck placement blocking job progress
R2/R3 early placement when holding E
Added elevator distance checks
Duplicate pile props after restart
Rental markers remaining after job completion
Multiplayer
Reconnecting players losing job interaction access
Reconnecting players losing work clothes
Reconnecting players losing placement progress
Server errors when players disconnect or are kicked mid-job
Pump sounds are now synchronized for nearby players
Crane chains attaching to unrelated vehicles
Multiple crews interfering with the same construction site
Other
Automatically returned vehicles now remove the player first
Incorrect rental vehicle colours, extras and plates
Improved task panel text fitting
Shortened long vehicle names in the task panel
getPlayerDatatimeout before character selectionServer console messages are now English only
Oversized Chinese UI labels
Last updated

